Greater Dirty Trick
When you pull a dirty trick, your foe is truly hindered.
Type: Combat
Prerequisites: Dex 13, Improved Deft Maneuvers, base attack bonus +6.
Benefit: You receive a +2 bonus on checks made to attempt a dirty trick. This bonus stacks with the bonus granted by Improved Deft Maneuvers. Whenever you successfully perform a dirty trick, the penalty lasts for 1d4 rounds, plus 1 round for every 5 by which your attack exceeds the target's CMD. In addition, removing the condition requires the target to spend a standard action.
Normal: The condition imposed by a dirty trick lasts for 1 round plus 1 round for every 5 by which your attack exceeds the target's CMD. Removing the condition requires the target to spend a move action.
This feat was changed from the Pathfinder RPG Advanced Player's Guide version:
- removed Combat Expertise prerequisite
- changed Intelligence prerequisite to Dexterity
- changed Improved Disarm prerequisite to Improved Deft Maneuvers